Flooded maps for Beyond All Reason
Mostly water with islands of land. A naval map where the land is what is left.
Flooded raises the water until only the high ground is left: scattered land, shallows between, and deep water around. The spawns are on what is dry.
It is the opposite of Basic: the sea is the map, and the land is where you keep your factories.
Made for: 12×12 to 32×32, up to 16 players. Every map is mirrored, so both sides get the same ground and the same metal.
!genmap 4v4 FLOODED in a room.What to build on a flooded map
Ground
Small. Defend the dry ground; the rest is wet.
Air and sea
Ships, hovers, amphibious bots and air. All of them.
Economy
Metal on the dry patches and under the shallows; reclaim from the water.
1 flooded map, untouched
From the gallery: one press of Generate map each, nothing edited. The name under a map rebuilds it.
A new flooded map in about seven seconds
Offline, against the AI
Open Eclipse, press Create, choose Against AI, offline, pick FLOODED as the style and a size. Eclipse generates the map and starts Beyond All Reason on it.
In a room
Type !genmap 4v4 FLOODED (or 1v1, 2v2, 3v3) in the room chat. Everyone in the room gets the same map by name, nobody sends a file.
Change your mind
Did not like this one? Generate again. The same style gives a different map every time, and the map name brings any of them back.
Get Eclipse