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Map style · FRACTAL_PLATEAU

Fractal plateau maps for Beyond All Reason

The fractal land, raised into plateaus. More cliffs, more ramps, more levels than Fractal Land.

Fractal Plateau takes the noise-shaped terrain of Fractal Land and pushes it into plateaus with real cliffs. Armies move between levels through ramps the generator leaves, and there are more of them than you can watch.

Games here are chaotic in the best way: many paths, many heights, and artillery that always has something to shoot at.

Made for: 8×8 to 32×32, up to 16 players. Every map is mirrored, so both sides get the same ground and the same metal.

Generated 16x16 FFA4 fractal plateau map for Beyond All Reason, green biome
A 16x16 FFA4 fractal plateau map, straight out of the generator. Pick the style in Create, or type !genmap 4v4 FRACTAL_PLATEAU in a room.
How it plays

What to build on a fractal plateau map

Ground

Ramps everywhere; bots shortcut, tanks commit. Plateaus make good artillery nests.

Air and sea

Air is strong, because no ground route is short.

Economy

Metal on every level, with the plateau spots the safest.

Straight out of the generator

1 fractal plateau map, untouched

From the gallery: one press of Generate map each, nothing edited. The name under a map rebuilds it.

Generate one

A new fractal plateau map in about seven seconds

Offline, against the AI

Open Eclipse, press Create, choose Against AI, offline, pick FRACTAL_PLATEAU as the style and a size. Eclipse generates the map and starts Beyond All Reason on it.

In a room

Type !genmap 4v4 FRACTAL_PLATEAU (or 1v1, 2v2, 3v3) in the room chat. Everyone in the room gets the same map by name, nobody sends a file.

Change your mind

Did not like this one? Generate again. The same style gives a different map every time, and the map name brings any of them back.

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