ECLIPSE
Map style · RIVERS

Rivers maps for Beyond All Reason

Rivers cut across the land. Crossings are the chokes; the water itself is a lane.

Rivers runs water across a land map, usually more than one river, with fords and dry crossings in a few places. Armies queue at the crossings; hovers and amphibious units do not.

A river map is a land map with a few extra rules about where you can drive.

Made for: 8×8 to 32×32, up to 16 players. Every map is mirrored, so both sides get the same ground and the same metal.

Generated 12x12 1v1 rivers map for Beyond All Reason, green biome
A 12x12 1v1 rivers map, straight out of the generator. Pick the style in Create, or type !genmap 4v4 RIVERS in a room.
How it plays

What to build on a rivers map

Ground

Crossings are the chokes. Watch for the shallow fords the minimap does not show.

Air and sea

Hovers shine, ships rarely fit, air ignores the rivers altogether.

Economy

Metal on both banks; the far bank is the one you fight for.

Straight out of the generator

1 rivers map, untouched

From the gallery: one press of Generate map each, nothing edited. The name under a map rebuilds it.

Generate one

A new rivers map in about seven seconds

Offline, against the AI

Open Eclipse, press Create, choose Against AI, offline, pick RIVERS as the style and a size. Eclipse generates the map and starts Beyond All Reason on it.

In a room

Type !genmap 4v4 RIVERS (or 1v1, 2v2, 3v3) in the room chat. Everyone in the room gets the same map by name, nobody sends a file.

Change your mind

Did not like this one? Generate again. The same style gives a different map every time, and the map name brings any of them back.

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